Backlash wroteAll in One wroteI've been playing a couple of Doom wads recently. Fun, but there always comes a point where it becomes kind of aggravating to keep playing. I think wads could really use checkpoints during levels so I can avoid having to start the level without also feeling like a save scummer.
Fancy that, I actually swashbuckled the new DOOM (2016) a few days back. I've gotta say, it's ten times better than I'd have expected, but what really steals the show is the FOSS Vulkan API they use. 200+ FPS on a mid-range GPU? That's what I'm talkin' about.
More games should really use Vulkan. It'd make cross-platform development so much simpler >.<

