This thread is dedicated to Kancolle's RP Events involving shipgirls. Here's how this works, you choose a side as the IJN or the Abyssals, then you must draft your shipgirl, and choose her ship class from a total of six available:
Battleship - Very high health, strong attack and defense, slowest speed, uses up resources very quickly, cannot evade easily
Carrier - Can deploy planes, mediocre attack and defense, about as slow as the battleship class, dislikes night battles and putting themselves in danger if forced to engage
Destroyer - The only class that sees better at night, very agile, cheapest to maintain, very conservative in resources. They're also excellent at torpedoing and depth charges, but they have mediocre health
Cruiser - Well-balanced class, very fuel-efficient, lacking the high stamina and health from the upper classes
Submarine - Can dive and re-surface, if they go too deep they'll suffocate, can hide from radar and sonar, their torpedoes are devastating against ships, limited health and weak defenses
PT Boat - The fastest class, can close in on the enemy or evade easily, has the lowest health, attack, and defense
You can have up to 6 shipgirls per fleet, up to a maximum of 4 fleets under your command, making it 24.
A minimum of 1 fleet with full capacity is the only requirement to participate in the event.
We will be doing a 5 vs. 5 team deathmatch around the west Pacific, the first team to win 3 rounds wins the whole event. Winning a round means the whole team must work together to sink the other team by destroying all their fleets. Repairs, refueling and rearming are only done between rounds, and if both teams reach the limit needed to win, the surviving admirals of both teams will duel each other in a bonus round.
Alas, the realism of this event is the compass mechanism, time of day, and weather conditions, so keep that in mind.
Deployment will not begin until July 31, starting at 08:00 UTC-4 (21:00 in the West Pacific).




