>From the north of town the party sees Reimu and Marisa run like the wind, injured and afraid
Halloween Game: Escape From Hallokyo (RPG story)
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>Just as Lucina finishes trying on and thanked Cirno, suddenly she hears two of Gensokyo's most prominent residents who were on their usual exorcising hunt in need of urgent assistance.
>She spots a shrine maiden and her assistant in critical condition, and taps Avery on the shoulder.
>Perhaps it is a random encounter, two girls looking injured after a yokai hunt gone wrong.
Lucina: "We got trouble."
>The rest of the town begin to crowd around the two, wondering what's going on. Sure enough, it's likely magical wounds.
>Lucina and the party get to the center of the commotion and try to figure out what's happening.
Lucina: "I don't know you two, but what's with you?"
Characters
Reimu & Marisa

Non emenies to party so no damage/magic info
>Before Reimu is able to talk she yells "Get out of the way!" to the townspeople.
>A blash of magic hits the duo, they survive thanks to Reimu putting up a shield
>The dust clears standing in the middle of town is Patchy and Koakuma!
Charcters

Ptachy
Class S (10 life)
Magic Damage: 8
Koakuma
Class A (7 life)
Weapon: Flan Axe
Damage: 8
Speed: 4
Block:7
>Reimu knows she can take on Koa easy but before she could attack she doesn't hear Marisa anymore
>A bright red light comes from in front...its a fire blast!
>Reimu just barely got out of the way
"This was...dragon flame!" says Reimu surpreised
>Reimu has no time to rest she hears a lot of swoshing and know she must dodge
>Its Sakuya and Meiling!
Characters
Dragonform Hong Meiling

Class SS (20 life)
Magic Damage: 15
Izayoi Sakuya
[
Class S (10 life)
Melee:
Damage:3/10
Speed:7/10
Block:3/10
Thrown:
Damage:3/10
>Reimu knows she can't take them all on
>Suddenly the body of marisa falls to the grond in front of her
>Reimu looks up to see Flandre...
{ Image no longer available
Flandre Scarlet
Class SSS (30 Life)
Magic Damage: 30
>Flandre laughs as Reimu look at Marisa whos neck was biten and then look up at Flandre with pure hatred
"Lets play some more" Says Flandre in a evil tone
GM: Fighting against SDM atm is a deathwish
>We are bailing out of Hallowtown heading for a more remote location within the realm and just let the whole fight play out. There's no way a low-leveled party can participate in a multi-boss fight.
>This leaves Reimu being the last one standing.
>The majority of the townspeople begin to flee along with the party, whilst those left behind hide in shelter.
Since Hallowtown is temporarily under siege, I turned back on our party's HUD
Lucina: 5.0/7.0 (10% tension)
Avery: 5.0/7.0 (25% tension)
Relm: 5.0/7.0 (0% tension)
Remilia: 5.0/7.0 (0% tension)



Multi-Boss Fight Theme in case we are forced to fight them all at once:
"I guess was a good thing I wasn't noticed by Flan, if only she remembers me and the rest don't I woulda been a goner"
>Remi was able to buy the Pocket Watch of Blood before the battle
Remilia Scarlet wrote"I guess was a good thing I wasn't noticed by Flan, if only she remembers me and the rest don't I woulda been a goner"
>Remi was able to buy the Pocket Watch of Blood before the battle
Lucina still doesn't think it is a good idea letting even one of her party members to stay back, and it is best for the party just getting out of town as quickly as possible.
The leader of this party has voted not to battle, but Remilia does, which causes her concern. A majority of 3-1 will force the leader to battle anyway, often with disastrous results, as they are too high-leveled.
Lucina: "ARE YOU OUT OF YOUR MIND?! Getting revenge just to have your mansion back will get yourself killed! Relm, Avery, I hope you're not being dragged into this hopeless situation."
>She sighs as she waits outside the town gates watching the battle from afar. It is better be safe than to risk death.
Here Avery would clap Lucina on the shoulder.
Avery: "Luci, darlin'... Ya gotta calm down a little, 'kay?"
As she peered over her shoulder, she'd find him surprisingly calm despite their latest brush with peril; smiling, chuckling even.
Avery: "I know we're all high-strung, but there ain't no reason to get upset. What say we all make like a tree and get outta here? There's some sorta chateaux a little ways up the road; maybe people have gathered there."
>Avery came up with a destination for the townspeople to go there, a luxurious castle far off to the south away from the invaders that would prove much safer. However, even then, no place is anywhere but safe in Gensokyo.
>Lucina decides that what she needs is superior firepower that not even Gensokyo can ever compete with magic alone. She wants that kind of firepower that they'll never see it coming until seconds too late from kilometers away.
>After much pondering, she turns to Avery and speaks.
Lucina: "My superiors from my home kingdom will be dispatching an armada; it should come in about an hour from now. They are on our side, and they should provide us some suppressive fire on them from a huge distance away. The invaders will have no idea where it will hit them."
>She then continues.
Lucina: "We fought our own wars of our own pasts, but we never seen such an invasion like this. This time, we are going to pay them back a thousand times their size with our own. They know naught about fear, but they will soon enough regret their reckless actions."
~* * *~
>An hour later...
>While the townspeople enjoy life near Prismriver, Hallowtown is still under siege. As the town begins to fill with smoke and other debris amid a one-sided confrontation between Reimu and her fiercest opponents, out of nowhere from across the mighty Sanzu, a friendly armada of about two dozen approaches the besieging town with foghorns blaring through the air.
>The armada under the command of the super-dreadnought Yamato-class, fires a warning shell over a very high arc through the nether and onto an empty field, signaling that aid is just minutes away.
>A few minutes after that, the warning shots get closer and closer to where Flandre, Sakuya, Meiling (Dragon Form), Patchouli, and Koakuma are, eventually yelling over the comm that help has finally arrived.
Yamato (K): "This is flagship Yamato, we are your naval support from the far lands, just tell us where to aim!"
Lucina: "Ah, finally! Our allies have come to help in time! Launch your volleys on Sakuya."
Yamato (K): "We got it! Yamato, commence firing!"
HIJMS Yamato (K) 400.0/400.0
HIJMS Nagato (K) 400.0/400.0
HIJMS Kongou (K) 350.0/350.0
HIJMS Haruna (K) 350.0/350.0
HIJMS Furutaka (K) 280.0/280.0
HIJMS Aoba (K) 280.0/280.0
HIJMS Ashigara (K) 250.0/250.0
HIJMS Kako (K) 250.0/250.0
HIJMS Tenryuu (K) 175.0/175.0
HIJMS Tatsuta (K) 170.0/170.0
HIJMS Kinu (K) 150.0/150.0
HIJMS Kitukami (K) 150.0/150.0
HIJMS Sagiri (K) 90.0/90.0
HIJMS Hayashimo (K) 90.0/90.0
HIJMS Nowaki (K) 70.0/70.0
HIJMS Etorofu (K) 40.0/40.0
HIJMS Kunashiri (K) 40.0/40.0
HIJMS Matsuwa (K) 35.0/35.0
HIJMS Kaga (K) 35.0/35.0
HIJMS Taihou (K) 35.0/35.0
HIJMS Ryuuhou (K) 30.0/30.0
HIJMS Ryuujou (K) 30.0/30.0
HIJMS Shouhou (K) 30.0/30.0
HIJMS Junyou (K) 30.0/30.0
OOC: Sakuya, you are so going down. :smug:
GM: Halt story
Did you forget I said Hallgeko is a realm? No way to enter everyone who goes in is cause they touched a telepoting pumpkin. Locations like SDM, Dark Tower, Lab, etc is because they accepted the Sming Man's offer. 7 rulers, 7 locations teleported. You all have met Flandre and one other, 2 of the 7 rulers
< Sorry Luci, but I was kinda hopin' we could check out Scarlet Devil Manor. Would that be alright? ^^' >
Changing time of day to nightfall
>Hallowtown was lost, and the party has escaped certain defeat. Looking back at the now ruined town is only a faint memory among the four of us.
>Cirno may have gone missing from yesterday's fight, perhaps moving her shop somewhere else within the realm.
>After a long walk west, we arrive just meters from the massive gates between us and Remilia's mansion, no one can ever comprehend the size of that building. Could this be the source of the incident itself that takes place?
Lucina: "This is your place, Remilia?"
"i feel we should of went somewhere else than here. And yes this was my house." "Since we are here we should sneak in to the library patchy shouldn't be much of a fight and seems the fairy maids weren't teleported"
Lucina: "You are fortunate the red moon is on your side tonight." she smiles
>Lucina and the party go along with Remilia's plan. She has to make sure it all goes well in the shortest amount of time.
>We unsheathed our weapons, armed to the teeth in anticipation. Since this battle is taking place on a Saturday, Patchouli will be using Earth magic when the battle starts, according to Lucina's prediction orb.
Lucina: whisper "Let's do it, team! Don't let any of these five get the best of us. It's time to end this, together!"
Lucina: 6.0/10.0 (0% tension)
Avery: 5.0/10.0 (0% tension)
Relm: 5.0/10.0 (0% tension)
Remilia: 5.0/10.0 (0% tension)

Bosses' Status:
Flandre: 30.0/30.0
Meiling: 20.0/20.0
Patchouli: 10.0/10.0
Sakuya: 10.0/10.0
Koakuma: 7.0/7.0
Flandre's Theme: https://youtu.be/j3M_HLc5ikM
< Sorry for the delays, but I kinda haven't felt so well as of late. I'll try my best to keep up, though. ^^ >
Avery took his crossbow in hand and nocked a steel bolt upon the string. Nonetheless, even as the party readied to attack, he still had his doubts.
He'd nearly killed an innocent at the bridge earlier that day. He wasn't about to make the same mistake twice.
Avery: "Hey now, hold up. You sure they ain't friendly?"
>Lucina's eyes widened as the mansion interior comes up empty. Seems no one is actually inside, not even the gate guard or the fairies.
Lucina: "It looks like they cleared themselves out before we even got ourselves here. They might be coming back soon, though."
>The building we are in is so huge with lots of corridors and decor, even a multi-boss battle can become a cakewalk by using the environment to our advantage, and if all else fails, the party can easily outmaneuver any foe by quickly moving from one side of the building to the other.
Lucina: "And to answer your question, Avery, no, they aren't."
Flandre Scarlet Mansion

:
Bosses
Flandere Scarlet 30hp, 30 damage per turn, attacks every 2 turns (no, no, yes)unless hit by a critical will always counter attack.
Loot: Wrath Stone (Red)
Hong Meiling: 20hp, 15 damage per turn, attacks every other turn. Will always jump in the way if Flan is attacked.
Loot: Mark of the Dragon: 100% fire reisistant
(Hong and Flan are always together)
Sakuya Izayoi: 10hp, 3 damage, 75% dodge if range attacks, Takes 50% for melee attacks, attacks every turn
Loot: Companion: Inu Sakuya
(Appears if feels something is wrong)
Patchy: 10 hp, 7 damage every form of magic, attacks when isn't reading
Loot: Nothing?
Koakuma: 7hp, 8 damage, attacks every turn. Just like Hong she'll jump in the way of her master
Loot: Flan Axe (see stats above) Its a quest item later on.
(Always together)
IMPORTANt: Once Flan is deafeated, which she is the last boss here. SDM is teleported back to Gensokyo
Special awards.
Compannion:
Reimu is you find her. I'll tell you if you are near. If not then she'll be teleported back as well
"I'm sure I can use my power to break any spell this land or Flan havw done to Sakuya, perhaps memories of our time together will snap her back to reason....or just let me deal with her.
>She says while holding the pocketwatch
Avery's mind had been at work since the moment he laid eyes on the great stone citadel. For once, his combat served him well - though the procedure would be very different from clearing rooms via point-blank gunfights, the principles remained the same. With their meagre party and a score of powerful adversaries waiting within the walls, surprise and shock would be their closest allies.
He gave the doors behind them one last shove. No dice, it was sealed with a luminous circle of runes.
Avery: "Guess they don't want us gettin' outta here, huh?"
He said in order to grasp his party's attention.
Avery: "Alrighty gals, here's the skinny. If Luci's right, we're in for a helluva dungeon crawl. We're gonna need to leverage each of our strengths to make sure we come out on top."
He related the rules of engagement quite plainly: Luci was fast as lighting and strong as an ox - she would be their frontline combatant. Meanwhile Avery himself would provide long-range support, and their casters could take on any manner of roles depending on their abilities. He hoped that at least one of them would be able to create some sort of distraction - be it a ball of blinding light and deafening noise, some manner of illusions, or even familiars that issued forth and harried them - anything to distract their opponents from landing their attacks. Avery could only imagine as to how powerful they might be, so he'd decided agility and diversion would win them the day.
All in all, it was quite a sound plan, so long as none of them got separated.
>Time is stopped for this turn on our side, but only for so long, as it can drain Remilia's magic power very fast. While the whole world around them turns grayscale and the enemies freeze in their place, Lucina gathers as much of her strength as possible for her first rushing attempt. She places her stance, her sword well trained, before charging in to deal as many hits as she can before the pocketwatch's effect ends.
>She rushes in hard on Meiling and is luckily enough to strike her up to six times before going back to position.
Lucina has inflicted 0.8 * 6 * 2x against dragons = 9.6 on Meiling. Meiling is down to just 10.4/20.0 remaining.
>The enemy team has lost their turn.
>If Lucina is going to take damage, her new outfit will cause her to regain 1.0 of her life each turn for as long as she's not taking any more damage up to 6.0.
>Beware, her Falchion has a healing enchantment that allows her either heal herself or a target ally 2.0 life up to the capped max life, but she'll lose her turn if she does. Against dragon-type enemies like Meiling's dragon form, she'll inflict twice the amount of damage on her.
